Minecraft and the Hierarchy of Needs
Physiological - Hunger, sleep to prevent Phantoms
Safety - Armour, enchantment, resources like iron, diamonds, Blaze rods, etc.
Love and Belonging - Befriending a dog or cat (In game mechanic), playing with other people on a server
Esteem - This is something one can earn in a server if they are good at some kind of role. Someone who builds good looking structures might be told by Admins to help them with redesigning lobbies, building mini-games, etc.
Self Actualisation - Killing the bosses (Ender Dragon, Guardians, Wither), achieve some kind of goal like building a huge structure. In survival self actualisation requires hard work to earn even in peaceful mode, in Creative self actualisation is achieved when you create a huge redstone contraption or a huge build.