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Psychology of Play

Week 5: Maslow's Hierarchy of Needs in Games

3/25/2019

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Minecraft and the Hierarchy of Needs
​Physiological - Hunger, sleep to prevent Phantoms 

Safety - Armour, enchantment, resources like iron, diamonds, Blaze rods, etc.

Love and Belonging - Befriending a dog or cat (In game mechanic), playing with other people on a server

Esteem - This is something one can earn in a server if they are good at some kind of role. Someone who builds good looking structures might be told by Admins to help them with redesigning lobbies, building mini-games, etc.

Self Actualisation - Killing the bosses (Ender Dragon, Guardians, Wither), achieve some kind of goal like building a huge structure. In survival self actualisation requires hard work to earn even in peaceful mode, in Creative self actualisation is achieved when you create a huge redstone contraption or a huge build.
Picture
A building in Minecraft (Original Source, https://www.minecraft.net/en-us/)
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  • Home
  • Portfolio
    • VFX Work
    • Photography
  • Academic Work
    • ADAD LVL4 >
      • Visual Communication >
        • Task 1 Journal
        • Task 2 Journal
        • Task 3 Journal
        • Task 4 Journal
        • Research On Graffiti >
          • History Of Graffiti
          • Uses Of Graffiti
          • Discussing Graffiti Examples
      • Game Environment Technical Journal >
        • Preliminary Work
        • Using 3D Software
        • The Game Engine
        • Evaluation
      • Contextual Studies >
        • ART
        • DESIGN
        • Essay
        • Presentation
    • Degree >
      • Game Art LVL6 Yr1 >
        • Digital Media >
          • Photoshop (Raster) >
            • PS Class Work
            • PS Homework
          • Illustrator (Vector) >
            • Illustrator Class Work
            • Illustrator Homework
          • Surrounded >
            • Ideas and Experimentation >
              • Game Art Open Project >
                • Research
                • Blog
            • Final Project
      • Game Art LVL6 Yr2 >
        • Game Design
        • Psychology of Play
      • GAME ART LVL6 YR3 >
        • Creature Gallery
        • Creating the Bovatherium
        • Merch
        • Animation
  • Contact Me